Heaven or Hell
Rules
The rules of Heaven or Hell are simple. The dealer will roll 3 six sided die and record the total of the dice rolled. The possible results are Hell (total 10 or below), Heaven (total 11 or above), and Trips (all dice rolled are the same number).
Examples:
The dealer rolls a 3, 6, and a 2. The total is 11, meaning all "Heaven" wagers win.
The dealer rolls a 2, 1, and a 3. The total is 6, meaning all "Hell" wagers win.
The dealer rolls a 5, 5, and 5. The total is 15 and all die rolled are the same, meaning all "Heaven" and "Trips" wagers win.
Process and Order
The dealer will collect antes around the table clockwise. An example ante would be "Hell 50k" or "Trips 100k". Once all antes are collected, the dealer will roll and record the total of the die, and payout winners in a clockwise order.
Table Services and Taxation
All winnings will have a 5% taxation when distributed. This allows the table to provide free drinks, enjoy the company of the table dancer, and provide security for the venue.
Tips are not required but are graciously appreciated.
Ante Amount and Payouts
Minimum Ante: 10,000 gil
Maximum Ante: 100,000 gil
Successful Heaven or Hell wager: 2x
Successful Trips wager: 20x
(Photo courtesy of Chessi C'thori)